cocos2d for iPhone v0.7.2 released
cocos2d for iPhone v0.7.2 is available for download: http://cocos2d-iphone.googlecode.com/files/cocos2d-iphone-0.7.2.tar.gz Release Notes:...
View ArticleTop Paid App is using cocos2d and cocos Live
There are a lot of games in the App Store which are using cocos2d and cocos Live: Games using cocos2d: cocos2d games Games using cocos Live: cocos Live games The number of games using cocos2d / cocos...
View ArticleMore than 100 games are using cocos2d, 3 games in the top 10
More and more games are using cocos2d.The complete list of known games that are using cocos2d is here: Games using cocos2d. There are more than 100 games without including free/demos versions. Also, 3...
View Articleunderstanding pixel format in cocos2d v0.7.3
Since cosos2d v0.7.3, you can specify the texture’s pixel format of your PNG/TIFF/BMP/GIF images. The texture’s pixel format is the way the image is stored in GPU memory. Possible pixel formats:...
View Articlecocos2d for iPhone – New Homepage
cocos2d for iPhone has a new home page: http://www.cocos2d-iphone.org/ that contains: the official cocos2d for iPhone blog the cocos2d for iPhone new forum the cocos2d for iPhone documentation In this...
View ArticleExperimenting with cocos2d + physics engine
Coding real games is the best way to evaluate how useful a game library is (like cocos2d). I’m really happy with cocos2d, and the way it has evolved, but I think cocos2d needs to have better...
View Articlecocos2d + box2d: part II
Today I’ve been working on the editor and it is more or less functional. It is still a prototype, but it should work for very basic games. Here is a video that shows some of it’s features.
View ArticleLevelSVG map editor
My second game will be a platform game. One of the most time-consuming tasks in developing platform games is creating good level maps. Therefore, I have put a lot of effort in trying to ease this task...
View ArticleJoystick download
LevelSVG is using a modified version of cocos2d‘s Joystick implementation. The main differences are: It supports a Jump button It renders the Joystick (pad and button) This implementation is not yet...
View ArticleSapus Tongue Source Code v1.9.2 released
Sapus Tongue v1.9.2 source code has been released. Changes: Buttons: buttons are loaded using CCSpriteFrameCache (faster loading times, consumes less memory) BuyNode & SelectCharNode: uses...
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